🎉 欢迎访问GreasyFork.Org 镜像站!本镜像站由公众号【爱吃馍】搭建,用于分享脚本。联系邮箱📮

Greasy fork 爱吃馍镜像

Backloggd - Integrate HowLongToBeat

Adds completion times from HowLongToBeat on Backloggd

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Greasemonkey lub Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, wymagana jest instalacje jednego z następujących rozszerzeń: Tampermonkey, Violentmonkey.

Aby zainstalować ten skrypt, wymagana będzie instalacja rozszerzenia Tampermonkey lub Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

Aby zainstalować ten skrypt, musisz zainstalować rozszerzenie menedżera skryptów użytkownika.

(Mam już menedżera skryptów użytkownika, pozwól mi to zainstalować!)

🚀 安装遇到问题?关注公众号获取帮助

公众号二维码

扫码关注【爱吃馍】

回复【脚本】获取最新教程和防失联地址

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Będziesz musiał zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

Musisz zainstalować rozszerzenie menedżera stylów użytkownika, aby zainstalować ten styl.

(Mam już menedżera stylów użytkownika, pozwól mi to zainstalować!)

🚀 安装遇到问题?关注公众号获取帮助

公众号二维码

扫码关注【爱吃馍】

回复【脚本】获取最新教程和防失联地址

// ==UserScript==
// @name         Backloggd - Integrate HowLongToBeat
// @name:zh-CN   Backloggd - Integrate HowLongToBeat CN
// @namespace    https://greasyfork.org/en/users/1410951-nzar-bayezid
// @author       Nzar Bayezid
// @version      1.3
// @description  Adds completion times from HowLongToBeat on Backloggd
// @description:zh-CN    添加来自 Backloggd 上的 HowLongToBeat 的完成时间
// @icon         https://www.backloggd.com/favicon.ico
// @require      https://ajax.googleapis.com/ajax/libs/jquery/3.2.1/jquery.min.js
// @match        https://backloggd.com/*
// @match        https://www.backloggd.com/*
// @grant        GM_xmlhttpRequest
// @license      MIT
// @noframes
// ==/UserScript==
//
/*=========================  Version History  ==================================

v1.3 -
- [Layout] Changed HLTB time display to vertical list format
- [UI] Replaced horizontal separator "|" with line breaks
- [Style] Added multi-line text support in HLTB box
- [Padding] Increased button padding for better readability
- [Spacing] Adjusted line height for better text alignment

v1.1 -
- Fixed the HLTB button URL to use the processed game title for better search results.

*/



(function() {
    'use strict';
    const OBSERVER_CONFIG = {
        childList: true,
        subtree: true,
        attributes: false,
        characterData: false
    };

    let processing = false;
    let currentPath = '';

    function mainExecutor() {
        if (processing) return;
        if (location.pathname === currentPath) return;
        if (!document.querySelector('#game-body')) return;

        currentPath = location.pathname;
        processing = true;

        cleanExistingElements();
        addLoader();
        processGameData();
    }

    function cleanExistingElements() {
        $('#loader, .hltb-container').remove();
    }

    function addLoader() {
        const target = $("#game-body > div.col > div:nth-child(2) > div.col-12.col-lg-cus-32.mt-1.mt-lg-2");
        if (target.length) {
            target.append('<div id="loader" style="display:inline-block;margin-left:10px;">'
                + '<div class="loadingio-spinner-ellipsis-xiqce8pxsmm">'
                + '<div class="ldio-www0qkokjy"><div></div><div></div><div></div><div></div><div></div></div>'
                + '</div></div>');
        }
    }

    async function processGameData() {
        try {
            const gameName = getNormalizedGameName();
            const hltbKey = await fetchHLTBKey();
            const hltbData = await fetchHLTBData(gameName, hltbKey);

            cleanExistingElements();
            renderHLTBButton(gameName, hltbData);
        } catch (error) {
            console.error('HLTB Error:', error);
            renderErrorState(getNormalizedGameName());
        } finally {
            processing = false;
        }
    }

    function getNormalizedGameName() {
        const rawName = document.querySelector("#title h1").textContent;
        return rawName.normalize("NFD")
            .replace(/[\u0300-\u036f]/g, "")
            .replace(/[^a-z _0-9`~!@#$%^&*()-=+|\\\]}[{;:'",<.>/?]/gi, '')
            .toLowerCase()
            .split(/\s+/)
            .map(word => `"${word}"`)
            .join(",");
    }

    async function fetchHLTBKey() {
        return new Promise((resolve, reject) => {
            GM_xmlhttpRequest({
                method: "GET",
                url: "https://umadb.ro/hltb/fetch.php",
                onload: (res) => res.status === 200 ? resolve(res.responseText.trim()) : reject(),
                onerror: reject
            });
        });
    }

    async function fetchHLTBData(gameName, key) {
        return new Promise((resolve, reject) => {
            GM_xmlhttpRequest({
                method: "POST",
                url: `https://howlongtobeat.com${key}`,
                headers: {
                    "Content-Type": "application/json",
                    "Origin": "https://howlongtobeat.com",
                    "Referer": "https://howlongtobeat.com/"
                },
                data: JSON.stringify({
                    searchType: "games",
                    searchTerms: JSON.parse(`[${gameName}]`),
                    searchPage: 1,
                    size: 20,
                    searchOptions: {
                        games: {
                            userId: 0,
                            platform: "",
                            sortCategory: "popular",
                            rangeCategory: "main",
                            rangeTime: {min: null, max: null},
                            gameplay: {perspective: "", flow: "", genre: "", difficulty: ""},
                            rangeYear: {min: "", max: ""},
                            modifier: ""
                        },
                        users: {sortCategory: "postcount"},
                        lists: {sortCategory: "follows"},
                        filter: "",
                        sort: 0,
                        randomizer: 0
                    },
                    useCache: true
                }),
                onload: (res) => res.status === 200 ? resolve(JSON.parse(res.responseText)) : reject(),
                onerror: reject,
                timeout: 10000
            });
        });
    }

    function processHLTBResponse(response) {
    if (!response.count) return ['HLTB', 'ff8c00'];

    const mainEntry = response.data.find(item =>
        item.game_name.toLowerCase() === document.querySelector("#title h1").textContent.toLowerCase()
    ) || response.data[0];

    if (!mainEntry.comp_main) return ['--', '222222'];

    // Convert times from seconds to hours
    const main = Math.round((mainEntry.comp_main / 3600) * 2) / 2;
    const mainPlus = Math.round((mainEntry.comp_plus / 3600) * 2) / 2;
    const completionist = Math.round((mainEntry.comp_100 / 3600) * 2) / 2;
    const allStyles = Math.round((mainEntry.comp_all / 3600) * 2) / 2;

    // Format the times with line breaks
    const formatTime = (time) => `${time} Hour${time !== 1 ? 's' : ''}`.replace('.5', '½');
    const timeString = [
        `Main Story: ${formatTime(main)}`,
        `Main + Sides: ${formatTime(mainPlus)}`,
        `Completionist: ${formatTime(completionist)}`,
        `All Styles: ${formatTime(allStyles)}`
    ].join('<br>');

    return [timeString, getConfidenceColor(mainEntry.comp_main_count)];
}

function renderHLTBButton(gameName, hltbData) {
    const target = $("#game-body > div.col > div:nth-child(2) > div.col-12.col-lg-cus-32.mt-1.mt-lg-2");
    if (!target.length) return;

    const originalTitle = document.querySelector("#title h1").textContent;
    const [time, color] = processHLTBResponse(hltbData);
    target.append(`<div class="hltb-container" style="margin-top:10px;">
        <a class="btnv6_blue_hoverfade btn_medium"
           href="https://howlongtobeat.com/?q=${encodeURIComponent(originalTitle)}"
           target="_blank"
           style="background-color:#${color}; border:1px solid #8f9ca7; border-radius:4px; padding:8px 12px; font-size:14.4px; color:white; text-decoration:none; display:inline-block; white-space: normal; line-height:1.5;">
            ${time}
        </a>
    </div>`);
}

// Helper function to format time in hours
function formatTime(seconds) {
    const hours = Math.round((seconds / 3600) * 2) / 2;
    return `${hours} Hour${hours !== 1 ? 's' : ''}`.replace('.5', '½');
}

    function getConfidenceColor(confidence) {
        const colors = {
            5: "FF3A3A",
            10: "cc3b51",
            15: "824985",
            20: "5650a1",
            25: "485cab",
            30: "3a6db5",
            Infinity: "287FC2"
        };
        return Object.entries(colors).find(([threshold]) => confidence < threshold)[1];
    }

    function renderErrorState(gameName) {
        const target = $("#game-body > div.col > div:nth-child(2) > div.col-12.col-lg-cus-32.mt-1.mt-lg-2");
        if (target.length) {
            target.append(`<div class="hltb-container" style="margin-top:10px;">
                <a class="btnv6_blue_hoverfade btn_medium"
                   href="https://howlongtobeat.com/?q=${encodeURIComponent(gameName)}"
                   target="_blank"
                   style="background-color:#222222;border:1px solid #8f9ca7;border-radius:4px;padding:1px 5px;font-size:14.4px;color:#cbd4dc;text-decoration:none;">
                    <span style="color:white;">Error</span>
                </a>
            </div>`);
        }
    }

    // Observation system
    new MutationObserver(mutations => {
        if (!document.body.matches('#game-body') && !mutations.some(m => m.addedNodes.length)) return;
        mainExecutor();
    }).observe(document.documentElement, OBSERVER_CONFIG);

    // Initial check
    addEventListener('DOMContentLoaded', mainExecutor);
    mainExecutor();
})();