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notion-audio-loop

Search all the audio element on the notion page, and set the "loop" attribute to true.

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

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回复【脚本】获取最新教程和防失联地址

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

🚀 安装遇到问题?关注公众号获取帮助

公众号二维码

扫码关注【爱吃馍】

回复【脚本】获取最新教程和防失联地址

// ==UserScript==
// @name         notion-audio-loop
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  Search all the audio element on the notion page, and set the "loop" attribute to true.
// @author       You
// @match        https://www.notion.so/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=notion.so
// @grant        none
// @license MIT
// ==/UserScript==


//check every 300ms
//if we found any audio element, set the lop attribute to true
const intervalID = setInterval(_ => {
    var x = document.querySelectorAll("audio");

    for(var i = 0; i < x.length; i++){
        if(x[i].loop != true){
            console.log("Set audio's loop attribute to true");
            x[i].loop = true;
            //let the user know that the loop is actived (can be tell from the appearance)
            x[i].style.width = "95%";
        }
    }
}, 300);